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Very interesting game concept. Obviously, court room drama was high on the priority list as the first case lacks none. However, I felt that the animesque style somewhat worked against the seriousness that court rooms usually merit. A system of thumbnails or an event index that let you jump to it instead of having to fast forward through things you've seen would also have been useful.
All in all, a delightful and satisfying experience for me, especially if taken one case at a time. :D
Game Traits applied to Phoenix Wright: Ace Attorney -- Trials and Tribulations (DS) by LordXenite
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